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Swinburne University of Technology

  • 23% international / 77% domestic

Bachelor of Games and Interactivity

  • Bachelor

The Bachelor of Games and Interactivity focuses on the role of games in contemporary society and how games are developing as a cultural industry.

Key details

Degree Type
Bachelor
Duration
3 years full-time
Course Code
BA-GAMIA
Study Mode
In person
ATAR
65

About this course

The Bachelor of Games and Interactivity focuses on the role of games in contemporary society and how games are developing as a cultural industry. Students undertake a range of projects which focus on analog and digital games, and develop practical and creative research and communication skills in a games lab environment. The course recognises the increasing convergence of games and other forms of media by complementing a core set of games-specific studies with units drawn from the wider field of media and communications. Swinburne also offers an honours (fourth) year for this degree.

Study locations

Hawthorn

Career pathways

Professional Recognition:
Graduates of the Games and Interactivity degree will be eligible for student membership of the Games Developers Association of Australia (GDAA). Graduates working in the games industry may apply for membership of the International Games Developers Association (IGDA) as well as the GDAA. Students will also be eligible for membership of the Australasian Interactive Media Industry Association (AIMIA).
Career Opportunities:
Students may find opportunities in interactive content creation, game design, interface design and rapid prototyping. They may also pursue a non-games career in the broader media, multimedia and communications sectors.